BIO

Narsil Project

DURATION
Oct - Nov 2021
TEAM
AurelienColloc
FIELDS
3D
Lighting
TOOLS
3dsMax
Unity
Substance

OVERVIEW

The idea of this project was to create a 3D environment with a first scene and a variation of this scene. I chose to draw my inspiration from the universe "The Lord of the Rings" to achieve this project, the project named "Narsil" comes from this universe, it defines the name of the broken sword.

PROCESS

I made some researches on the chosen theme and collected references to create my future scene, I created moodboards... I chose to create an opposition between a "bright scene" and a "dark scene". All this process of creation was new for me, so my final objectives weren't really clear all along the work, I had to re-evaluate my project constantly to be sure to be capable to achieve it and to match with my capacities.

3D

The first part was to model all the assets from the scene to have the initial shape of everything. After that I unwraped every asset and exported them to substance.

SUBSTANCE

Once the 3D model done I applied some textures, alphas and grunge effects to my 3D assets, thank to this it gave them some realism.

UNITY

I imported all my objects in unity to construct my scene and apply post-processing effects, lighting effects and animations.

FINAL

This project took me 200h of work approximately and was realised as a part of my studies at the school "Arts et métiers" of Laval.

//ALL RIGHTS RESERVED
© 2022 AURELIEN COLLOC